← All Items

Wand of Magic Missiles

WandUncommon
Weight:1 lb.
Charges:7
Recharge:dawn

This wand has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the magic missile spell from it. For 1 charge, you cast the 1st-level version of the spell. You can increase the spell slot level by one for each additional charge you expend.

The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.

Ready to roll initiative with Wand of Magic Missiles?

Free D&D 5e combat tracker · real-time initiative · no signup

Also available in Português