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Stat block in English
Barlgura token

Barlgura

2014

Large fiend, Chaotic Evil


Armor Class 15

Hit Points 68 ()

Speed 40 ft., climb 40 ft.

Initiative

Damage Resistances cold; fire; lightning

Damage Immunities poison

Condition Immunities poisoned


STR
18
DEX
15
CON
16
INT
7
WIS
14
CHA
9

Saving Throws DEX +5, CON +6

Skills Perception +5, Stealth +5

Senses blindsight 30 ft., darkvision 120 ft., passive Perception 15

Languages Abyssal, telepathy 120 ft.

Challenge 5 (1,800 XP)

Source Monster Manual


Reckless. At the start of its turn, the barlgura can gain advantage on all melee weapon attack rolls it makes during that turn, but attack rolls against it have advantage until the start of its next turn.

Running Leap. The barlgura's long jump is up to 40 feet and its high jump is up to 20 feet when it has a running start.

Innate Spellcasting. The barlgura's spellcasting ability is Wisdom (spell save DC 13). The barlgura can innately cast the following spells, requiring no material components: 1/day each: entangle, phantasmal force 2/day each: disguise self, invisibility (self only)


Actions

Multiattack. The barlgura makes three attacks: one with its bite and two with its fists.

Bite. Melee Weapon Attack: , reach 5 ft., one target. piercing damage.

Fist. Melee Weapon Attack: , reach 5 ft., one target. bludgeoning damage.

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