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Stat block in English

Dandy Lion

2014

Large plant, neutral good


Armor Class 12

Hit Points 65 ()

Speed 50 ft.

Initiative


STR
17
DEX
15
CON
13
INT
3
WIS
12
CHA
8

Skills Perception +3, Stealth +6

Senses passive Perception 13

Languages

Challenge 1 (200 XP)

Source Monster a Day


Actions

Bite. Melee Weapon Attack: , reach 5 ft., one target. Hit: bludgeoning damage.

Claw. Melee Weapon Attack: , reach 5 ft., one target. Hit: slashing damage.

Blowball (). The lion gives a dignified wiggle of its tail and releases a thick cloud of floating seeds in a 10-foot cube originating from it. Each creature in the area when the cloud appears or that enters the area for the first time on a turn must succeed on a DC 11 Constitution saving throw or begin sneezing uncontrollably. While sneezing in this way, a creature is blinded and incapacitated. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. The cloud lasts for rounds, or until a wind of moderate or greater speed (at least 10 miles per hour) disperses it.

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