Excremental
2014Huge aberration, neutral evil
Armor Class 13
Hit Points 148 ()
Speed 25 ft.
Initiative
Damage Vulnerabilities radiant
Damage Resistances bludgeoning, piercing, and slashing damage from nonmagical weapons
Skills Perception +4
Senses passive Perception 14
Languages Common
Challenge 8 (3,900 XP)
Source Monster a Day
Actions
Multiattack. The excremental makes two slam attacks.
Slam. Melee Weapon Attack: , reach 5ft., one target. Hit: bludgeoning damage plus poison damage.
Lob Excrement (). The excremental throws a chunk of itself at a point it can see within 50 feet. Each creature in a 20-foot-radius sphere centered on that point must make a DC 16 dexterity saving throw. A target takes poison damage on a failed save, or half as much damage on a successful one. The projectile also emanates the excremental's Stench trait until the end of the excremental's next turn.