Giant Three-Banded Armadillo
2014Medium beast, unaligned
Armor Class 14
Hit Points 44 ()
Speed 30 ft.
Initiative
Damage Resistances bludgeoning, piercing, and slashing from nonmagical weapons
Senses passive Perception 10
Languages —
Challenge 2 (450 XP)
Actions
Multiattack. The armadillo makes two claw attacks.
Claw. Melee Weapon Attack: , reach 5 ft., one target. Hit: slashing damage. If the target is a creature, it must succeed on a DC 11 Constitution saving throw or have its speed halved until it finishes a long rest, or receives magical healing.
Roll Up. Until the start of its next turn, the armadillo has a +5 bonus to AC, is immune to the prone condition, its speed increases by 30 feet, and it ignores difficult terrain.