Greblin
2014Small humanoid (goblinoid), neutral evil
Armor Class 15
Hit Points 50 ()
Speed 30 ft.
Initiative
Saving Throws Dex +5
Skills Arcana +5
Senses darkvision 30ft, passive Perception 9
Languages Common, Goblin
Challenge 2 (450 XP)
Actions
Multiattack. The greblin can make one bite attack and use it's siphon ability once.
Bite. Melee Weapon Attack: , reach 5 ft., one target. Hit: piercing damage.
Siphon. The greblin drains magic from a magical glyph or item it can see within 5 feet of it. If the object isn’t being worn or carried, the touch automatically drains magic. If the object is being worn or carried by a creature, the creature must succeed on a DC 13 Dexterity saving throw to keep it out of the greblin’s reach. If the magical item has charges, it loses 1 charge. Otherwise, it stops functioning for 1 round. Left unhindered, a greblin can completely destroy a magical item by constantly using it's siphon ability during a short rest.