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Stat block in English
Hill Giant token

Hill Giant

2014

Huge giant, Chaotic Evil


Armor Class 13

Hit Points 105 ()

Speed 40 ft.

Initiative


STR
21
DEX
8
CON
19
INT
5
WIS
9
CHA
6

Skills Perception +2

Senses passive Perception 12

Languages Giant

Challenge 5 (1,800 XP)

Source Monster Manual


Actions

Multiattack. The giant makes two greatclub attacks.

Greatclub. Melee Weapon Attack: , reach 10 ft., one target. bludgeoning damage.

Rock. Ranged Weapon Attack: , range 60/240 ft., one target. bludgeoning damage.

About Hill Giant

Hill giants are the lowest of the true giant hierarchy — massive, dim-witted brutes who survive by raiding settlements and hoarding food above all else. Their size and strength make them extraordinarily dangerous despite their limited tactical thinking.

  • Greatclub attack deals 3d8+5 — comparable to a small cannon in a single swing.
  • Rock throwing at range 60/240 deals 4d10+5 and allows them to engage before melee is even possible.
  • Will fling boulders and debris as improvised missiles even indoors.

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