Stat block in English
Hobgoblin token

Hobgoblin

2014

Medium humanoid, Lawful Evil


Armor Class 18

Hit Points 11 ()

Speed 30 ft.

Initiative


STR
13
DEX
12
CON
12
INT
10
WIS
10
CHA
9

Senses darkvision 60 ft., passive Perception 10

Languages Common, Goblin

Challenge 1/2 (100 XP)


Martial Advantage. Once per turn, the hobgoblin can deal an extra damage to a creature it hits with a weapon attack if that creature is within 5 feet of an ally of the hobgoblin that isn't incapacitated.


Actions

Longsword. Melee Weapon Attack: , reach 5 ft., one target. slashing damage, or slashing damage if used with two hands.

Longbow. Ranged Weapon Attack: , range 150/600 ft., one target. piercing damage.

About Hobgoblin

Hobgoblins are the military elite of goblinoid society — disciplined, organized, and genuinely dangerous in ways that goblins are not. They build fortresses, maintain supply lines, and wage coordinated military campaigns that would be impressive even by humanoid standards.

  • Martial Advantage: deals an extra 2d6 damage when attacking a creature adjacent to an ally — extreme damage for a CR 1/2 creature.
  • Longbow attacks allow them to engage at range before closing to melee.
  • Never fight alone: tactics, formations, and coordination are the hobgoblin's greatest weapons.

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