
Lamia
2014Large monstrosity, Chaotic Evil
Armor Class 13
Hit Points 97 ()
Speed 30 ft.
Initiative
Skills Deception +7, Insight +4, Stealth +3
Senses darkvision 60 ft., passive Perception 12
Languages Abyssal, Common
Challenge 4 (1,100 XP)
Innate Spellcasting. The lamia's innate spellcasting ability is Charisma (spell save DC 13). It can innately cast the following spells, requiring no material components. At will: disguise self (any humanoid form), major image 1/day: geas 3/day each: charm person, mirror image, scrying, suggestion
Actions
Multiattack. The lamia makes two attacks: one with its claws and one with its dagger or Intoxicating Touch.
Claws. Melee Weapon Attack: , reach 5 ft., one target. slashing damage.
Dagger. Melee Weapon Attack: , reach 5 ft., one target. piercing damage.
Intoxicating Touch. Melee Spell Attack: , reach 5 ft., one creature. The target is magically cursed for 1 hour. Until the curse ends, the target has disadvantage on Wisdom saving throws and all ability checks.