Magma Bear
2014Large elemental, neutral
Armor Class 13
Hit Points 75 ()
Speed 40 ft.
Initiative
Damage Vulnerabilities cold
Damage Immunities fire, poison
Condition Immunities exhaustion, poisoned
Senses darkvision 60 ft., passive Perception 11
Languages Ignan
Challenge 3 (700 XP)
Water Susceptibility. For every 5 feet the bear moves in water, or for every gallon of water splashed on it, it takes 1 cold damage.
Actions
Multiattack. The bear makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: , reach 5 ft., one target. Hit piercing damage plus fire damage.
Claws. Melee Weapon Attack: , reach 5 ft., one target. Hit slashing damage.
Fire Breath (Recharge 5-6). The bear exhales a blast of flames in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking fire damage on a failed save, or half as much damage on a successful one. M MAGMA BEAR Morphlit
A morphlit is small, weak and above all resilient. Creations of forgotten experiments, morphlits adapt perfectly with their environment. They are wild, cunning creatures notorious for never failing to reach their victim. They embody a sense of brilliance long forgotten.
Ever-changing Packs. Smarter than their small size indicates, morphlits often join together to hunt larger prey. An instinctual understanding allows morphlits to switch into the form most needed for their environment as well as vary their forms while in a pack to gain the most success during a hunt. Large foreclaws or bat-like wings grow along morphlits as they travel, granting them easy access to even the most difficult of terrain. Morphlits share a complex hivemind, which was given to them at their creation. Small hierarchies concerning shape and personality emerge from each form a morphlit takes.
Winged morphlits take on an observer role in their society. Burrowing morphlits are more aggressive, prone to competing against one another over a kill. Aquatic morphlits tend to be more passive unless provoked or agitated.
Spawn of Ancients. Long before the rise and fall of great empires, the upheaval of the earth and even before the pantheon of gods, morphlits emerged as creations of great and mighty magic, formed to be durable test subjects to darker experiments. Seen as failures by their great masters, morphlits were cast away, marked as inadequate. Throughout the dynamic changes of the world, morphlits thrived; the great magic that formed them acting as a shield against change. Still products of a deep desire, morphlits continue to act in accordance to long imbued commands from their former creators. 58