Stat block in English

Mime

2014

Medium humanoid (any), chaotic neutral


Armor Class 16

Hit Points 162 ()

Speed 30 ft.

Initiative


STR
13
DEX
20
CON
15
INT
11
WIS
11
CHA
18

Saving Throws Dex +9, Cha +8

Skills Acrobatics +9, Deception +8, Performance +12, Persuasion +8, Sleight of hand +9, Stealth +13

Senses passive Perception 10

Languages understands Common and one other language, but doesn't speak

Challenge 9 (5,000 XP)


Actions

Multiattack. The mime makes three melee attacks or three ranged attacks. As part of the attack the mime conjures a prop weapon to its empty hand that lasts until the end of its turn.

Melee Prop. Melee Weapon Attack: , reach 5 ft., one target. Hit: force damage.

Ranged Prop. Ranged Weapon Attack: , range 80/320 ft., one target. Hit: force damage. The mime magically creates any ammunition it needs to make its attack. All used ammunition disintegrates at the end of its turn.

Prop Wall. The mime places its hands out as if pressed against a wall. The effect is the same as a wall of force spell except it creates one flat 10 foot by 10 foot panel. The mime can concentrate on this effect for up to 10 minutes, and can maintain concentration up to six of these walls at once.


Reactions

Shhh (Recharge 5-6). When the mime sees a creature within 60 feet of it casting a spell, it attempts to silence the creature by zipping the creature's mouth shut.    The target must succeed on a DC 16 Wisdom saving throw or be magically silenced until the end of its next turn. While silenced, the creature can't make any sound, is immune to thunder damage, and is deafened. Casting a spell that includes a verbal component is impossible while silenced this way.

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