Quill Devil
2014Large fiend, lawful evil
Armor Class 17
Hit Points 184 ()
Speed 25 ft.
Initiative
Damage Resistances acid, cold; bludgeoning, piercing, and slashing from nonmagical weapons that aren't adamantine
Saving Throws Str +7, Con +9, Wis +4, Cha +5
Senses darkvision 120 ft., passive Perception 11
Languages Infernal, telepathy 120 ft.
Challenge 8 (3,900 XP)
Source Monster a Day
Actions
Multiattack. The devil makes two quill attacks.
Quill. Ranged Weapon Attack: , range 30/120ft., one target. Hit: piercing damage.
Spiked Sphere. The devil enters a defensive position where it curls up, protecting itself with its quills. Any damage dealt by its Quills trait is doubled and it can use Quill Barrage as a bonus action without needing to recharge. Its movement becomes 5 feet. In this form, the quills dig into the ground and the devil can't be moved by the shove attack.
Quill Barrage (). The devil makes a quill attack against every target within 60 feet with advantage.