Royal Jelly
2014Medium ooze, unaligned
Armor Class 8
Hit Points 153 ()
Speed 20 ft.
Initiative
Damage Resistances acid, poison
Condition Immunities blinded, charmed, deafened, exhaustion, frightened, poisoned, prone
Senses blindsight 60 ft. (blind beyond this radius), passive Perception 8
Languages —
Challenge 10 (5,900 XP)
Actions
Multiattack. The jelly makes two pseudopod attacks.
Pseudopod. Melee Weapon Attack: , reach 5 ft., one target. Hit: bludgeoning damage plus acid damage.
Engulf (Inflated and Normal Form Only). The jelly moves up to its speed. While doing so, it can enter Medium or smaller creatures' spaces. Whenever the jelly enters a creature's space, the creature must make a DC 16 Dexterity saving throw. On a successful save, the creature can choose to be pushed 5 feet back or to the side of the jelly. A creature that chooses not to be pushed suffers the consequences of a failed saving throw. On a failed save, the jelly enters the creature's space, and the creature takes acid damage and is engulfed. The engulfed creature can't breathe, is restrained, and takes acid damage at the start of each of the jelly's turns. When the jelly moves, the engulfed creature moves with it. An engulfed creature can try to escape by taking an action to make a DC 16 Strength check. On a success, the creature escapes and enters a space of its choice within 5 feet of the jelly. All engulfed creatures are ejected into spaces within 5 feet of the jelly if it enters condensed form.