Sandstorm Elemental
2014Huge elemental, neutral evil
Armor Class 16
Hit Points 210 ()
Speed 0 ft., fly 60 ft.
Initiative
Damage Vulnerabilities fire, lightning
Damage Resistances thunder; bludgeoning, piercing, and slashing from nonmagical weapons
Damage Immunities poison
Condition Immunities exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious
Senses passive Perception 10
Languages Auran, Terran
Challenge 14 (11,500 XP)
Actions
Multiattack. The elemental makes three slam attacks.
Slam. Melee Weapon Attack: , reach 5 ft., one target. Hit: slashing damage plus bludgeoning damage.
Sandstorm (Recharge 5-6). The elemental and the area around it become a whirling mass of sand and debris. Each creature within the elemental's space or 30 feet of it must make a DC 17 Dexterity saving throw, taking slashing damage on a failed save, or half as much damage on a successful one. A creature that fails this saving throw by 5 or more is permanently blinded.