
Scout
2014Medium humanoid, Any alignment
Armor Class 13
Hit Points 16 ()
Speed 30 ft.
Initiative
Skills Nature +4, Perception +5, Stealth +6, Survival +5
Senses passive Perception 15
Languages any one language (usually Common)
Challenge 1/2 (100 XP)
Source Monster Manual
Keen Hearing and Sight. The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Actions
Multiattack. The scout makes two melee attacks or two ranged attacks.
Shortsword. Melee Weapon Attack: , reach 5 ft., one target. piercing damage.
Longbow. Ranged Weapon Attack: , ranged 150/600 ft., one target. piercing damage.