Back to Bestiary
Stat block in English

Scout Rogue

2014

Medium humanoid (goliath)


Armor Class 14

Hit Points 26 ()

Speed 30 ft.

Initiative


STR
11
DEX
17
CON
14
INT
9
WIS
14
CHA
10

Saving Throws Dex +6, Int +3

Skills Athletics +4, Nature +3, Perception +6, Stealth +7, Survival +6

Senses darkvision 60 ft., passive Perception 16

Languages Common, Giant

Challenge 1 (450 XP)

Source Monster a Day


Actions

Javelin. Ranged Weapon Attack: , range 30/120 ft., one target. Hit: piercing damage.

Scimitar. Melee Weapon Attack: , reach 5 ft., one target. Hit: slashing damage.


Reactions

Skirmisher. The rogue is difficult to pin down during a fight. The rogue can move up to half its speed when an enemy ends its turn within 5 feet of it. This movement doesn’t provoke opportunity attacks.

Stone's Endurance (Recharges after a Short or Long Rest). The rogue can focus itself to occasionally shrug off injury. When the rogue takes damage, it can reduce the damage by .

Ready to roll initiative with Scout Rogue?

Free D&D 5e combat tracker · real-time initiative · no signup

Also available in Português