
Shadow
2014Medium undead, Chaotic Evil
Armor Class 12
Hit Points 16 ()
Speed 40 ft.
Initiative
Skills Stealth +4
Damage Vulnerabilities radiant
Damage Resistances acid; cold; fire; lightning; thunder; bludgeoning, piercing, slashing from nonmagical attacks
Damage Immunities necrotic; poison
Condition Immunities exhaustion; frightened; grappled; paralyzed; petrified; poisoned; prone; restrained
Senses darkvision 60 ft., passive Perception 10
Challenge 1/2 (100 XP)
Amorphous. The shadow can move through a space as narrow as 1 inch wide without squeezing.
Shadow Stealth. While in dim light or darkness, the shadow can take the Hide action as a bonus action. Its stealth bonus is also improved to +6.
Sunlight Weakness. While in sunlight, the shadow has disadvantage on attack rolls, ability checks, and saving throws.
Actions
Strength Drain. Melee Weapon Attack: , reach 5 ft., one creature. necrotic damage, and the target's Strength score is reduced by . The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest. If a non-evil humanoid dies from this attack, a new shadow rises from the corpse hours later.