
Spirit Naga
2014Large monstrosity, Chaotic Evil
Armor Class 15
Hit Points 75 ()
Speed 40 ft.
Initiative
Saving Throws DEX +6, CON +5, WIS +5, CHA +6
Damage Immunities poison
Condition Immunities charmed; poisoned
Senses darkvision 60 ft., passive Perception 12
Languages Abyssal, Common
Challenge 8 (3,900 XP)
Rejuvenation. If it dies, the naga returns to life in days and regains all its hit points. Only a wish spell can prevent this trait from functioning.
Spellcasting. The naga is a 10th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, with spell attacks), and it needs only verbal components to cast its spells. It has the following wizard spells prepared: Cantrips (at will): mage hand, minor illusion, ray of frost 1st level (4 slots): charm person, detect magic, sleep 2nd level (3 slots): detect thoughts, hold person 3rd level (3 slots): lightning bolt, water breathing 4th level (3 slots): blight, dimension door 5th level (2 slots): dominate person
Actions
Bite. Melee Weapon Attack: , reach 10 ft., one creature. piercing damage, and the target must make a DC 13 Constitution saving throw, taking poison damage on a failed save, or half as much damage on a successful one.