
Stirge
2014Tiny beast, Unaligned
Armor Class 14
Hit Points 2 ()
Speed 10 ft., fly 40 ft.
Initiative
Senses darkvision 60 ft., passive Perception 9
Challenge 1/8 (25 XP)
Source Monster Manual
Actions
Blood Drain. Melee Weapon Attack: , reach 5 ft., one creature. piercing damage, and the stirge attaches to the target. While attached, the stirge doesn't attack. Instead, at the start of each of the stirge's turns, the target loses hit points due to blood loss. The stirge can detach itself by spending 5 feet of its movement. It does so after it drains 10 hit points of blood from the target or the target dies. A creature, including the target, can use its action to detach the stirge.