Conjure Barrage

3rd-level conjuration


Casting Time 1 action

Range 60 feet

Components V, S, M (a Melee or Ranged weapon worth at least 1 CP)

Duration Instantaneous


You brandish the weapon used to cast the spell and conjure similar spectral weapons (or ammunition appropriate to the weapon) that launch forward and then disappear. Each creature of your choice that you can see in a 60-foot Cone [Area of Effect] makes a Dexterity saving throw, taking Force damage on a failed save or half as much damage on a successful one.


At Higher Levels. The damage increases by for each spell slot level above 3.

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