Spirit Guardians
3rd-level conjuration · concentration
Casting Time 1 action
Range 15 feet
Components V, S, M (a prayer scroll)
Duration Concentration, up to 10 minutes©
Protective spirits flit around you in a 15-foot Emanation [Area of Effect] for the duration. If you are good or neutral, their spectral form appears angelic or fey (your choice). If you are evil, they appear fiendish.
When you cast this spell, you can designate creatures to be unaffected by it. Any other creature's Speed is halved in the Emanation [Area of Effect], and whenever the Emanation [Area of Effect] enters a creature's space and whenever a creature enters the Emanation [Area of Effect] or ends its turn there, the creature must make a Wisdom saving throw. On a failed save, the creature takes Radiant damage (if you are good or neutral) or Necrotic damage (if you are evil). On a successful save, the creature takes half as much damage. A creature makes this save only once per turn.
At Higher Levels. The damage increases by for each spell slot level above 3.