Bone Golem
2014Grande constructo, sem alinhamento
Classe de Armadura 14
Pontos de Vida 133 ()
Velocidade 30 ft.
Iniciativa
Imunidades a Dano veneno, psíquico; contundente,
Imunidades a Condição encantado, exaustão,
Sentidos visão no escuro 60 ft., Percepção passiva 9
Idiomas understands the languages of its creator
Nível de Desafio 9 (5,000 XP)
Immutable Form. The golem is immune to any spell or effect that would alter its form.
Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.
Magic Weapons. The golem's weapon attacks are magical.
Ações
Multiattack. The golem makes two slam attacks.
Slam. Melee Weapon Attack: , reach 5ft., one target. Hit bludgeoning damage.
Bone Prison. The golem targets one creature it can see within 60 feet of it. A prison of magical bones surrounds the creature. The target must make a DC 15 Dexterity saving throw or become restrained. The restrained creature can break free by succeeding on a DC 20 escape check, or by destroying the bone prison (AC 20; 50 hit points; immunity to poison and psychic damage). The golem can only have one bone prison active at a time. It may dismiss the bone prison as a bonus action. G GOLEMS Ice Golem
Ice golems are humanoid automatons formed of carved ice. Their appearance can range from roughly chiseled figures of ice and snow to elaborately detailed ice sculptures and beautiful crystalline statues. Ice golems cannot speak, and move with the sound of cracking and popping ice. Ice golems are large constructs made of ice, given life with arcane magic. They are often used by clerics or druids serving winter deities, and most often used in lands that never truly melt─the cost and difficulty involved in crafting them would go to waste if the creature just turned to slush in the morning. 38