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Cadaver Fly-Trap

2014

Médio morto-vivo, caótico e mau


Classe de Armadura 12

Pontos de Vida 97 ()

Velocidade 30 ft.

Iniciativa


STR
17
DEX
11
CON
16
INT
7
WIS
7
CHA
6

Imunidades a Dano veneno

Imunidades a Condição envenenado

Sentidos visão cega 10 ft. (blind beyond this radius), Percepção passiva 8

Idiomas

Nível de Desafio 2 (450 XP)


Ações

Multiattack. The cadaver makes two attacks: one with its claw, and one with its fly-trap.

Claw. Melee Weapon Attack: , reach 5 ft., one target. Hit: slashing damage.

Fly-Trap. Melee Weapon Attack: , reach 10 ft., one creature. Hit: piercing damage plus acid damage. If the target is a Small or smaller, it must succeed on a DC 10 Dexterity saving throw or be swallowed. While swallowed, the creature is blinded and restrained, it has total cover against attacks and other effects from outside the cadaver, and it takes acid damage at the start of each of the cadaver's turns. If the cadaver takes 20 or more damage on a single turn from a creature inside it, the cadaver must succeed on a DC 20 Constitution saving throw at the end of that turn or regurgitate the creature, which falls prone in a space within 5 feet of the cadaver. If the cadaver dies, a swallowed creature is no longer restrained by it and can escape from the corpse using 5 feet of movement, exiting prone. The cadaver can only swallow one creature at a time, and can't use fly-trap while a creature is swallowed.

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