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Chasme token

Chasme

2014

Grande demônio, caótico e mau


Classe de Armadura 15

Pontos de Vida 84 ()

Velocidade 20 ft., voo 60 ft.

Iniciativa


STR
15
DEX
15
CON
12
INT
11
WIS
14
CHA
10

Testes de Resistência Des +5, Sab +5

Perícias Percepção +5

Resistências a Dano frio; fogo; relâmpago

Imunidades a Dano veneno

Imunidades a Condição envenenado

Sentidos visão cega 10 ft., visão no escuro 120 ft., Percepção passiva 15

Idiomas Abyssal, telepathy 120 ft.

Nível de Desafio 6 (2,300 XP)


Drone. The chasme produces a horrid droning sound to which demons are immune. Any other creature that starts its turn with in 30 feet of the chasme must succeed on a DC 12 Constitution saving throw or fall unconscious for 10 minutes. A creature that can't hear the drone automatically succeeds on the save. The effect on the creature ends if it takes damage or if another creature takes an action to splash it with holy water. If a creature's saving throw is successful or the effect ends for it, it is immune to the drone for the next 24 hours.

Magic Resistance. The chasme has advantage on saving throws against spells and other magical effects.

Spider Climb. The chasme can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.


Ações

Proboscis. Melee Weapon Attack: , reach 5 ft., one creature. piercing damage plus necrotic damage, and the target's hit point maximum is reduced by an amount equal to the necrotic damage taken. If this effect reduces a creature's hit point maximum to 0, the creature dies. This reduction to a creature's hit point maximum lasts until the creature finishes a long rest or until it is affected by a spell like greater restoration.

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