.webp)
Deep Gnome (Svirfneblin)
2014Pequeno humanoide, neutro e bom
Classe de Armadura 15
Pontos de Vida 16 ()
Velocidade 20 ft.
Iniciativa
Perícias Investigação +3, Percepção +2, Furtividade +4
Sentidos visão no escuro 120 ft., Percepção passiva 12
Idiomas Gnomish, Terran, Undercommon
Nível de Desafio 1/2 (100 XP)
Stone Camouflage. The gnome has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
Gnome Cunning. The gnome has advantage on Intelligence, Wisdom, and Charisma saving throws against magic.
Innate Spellcasting. The gnome's innate spellcasting ability is Intelligence (spell save DC 11). It can innately cast the following spells, requiring no material components: At will: nondetection (self only) 1/day each: blindness/deafness, blur, disguise self
Ações
War Pick. Melee Weapon Attack: , reach 5 ft., one target. piercing damage.
Poisoned Dart. Ranged Weapon Attack: , range 30/120 ft., one creature. piercing damage, and the target must succeed on a DC 12 Constitution saving throw or be poisoned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success