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Adult Black Dragon token

Adult Black Dragon

2014

Enorme dragão, caótico e mau


Classe de Armadura 19

Pontos de Vida 195 ()

Velocidade 40 ft., voo 80 ft., nado 40 ft.

Iniciativa


STR
23
DEX
14
CON
21
INT
14
WIS
13
CHA
17

Testes de Resistência Des +7, Con +10, Sab +6, Car +8

Perícias Percepção +11, Furtividade +7

Imunidades a Dano ácido

Sentidos visão cega 60 ft., visão no escuro 120 ft., Percepção passiva 21

Idiomas Common, Draconic

Nível de Desafio 14 (11,500 XP)


Amphibious. The dragon can breathe air and water.

Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.


Ações

Multiattack. The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: , reach 10 ft., one target. piercing damage plus acid damage.

Claw. Melee Weapon Attack: , reach 5 ft., one target. slashing damage.

Tail. Melee Weapon Attack: , reach 15 ft., one target. bludgeoning damage.

Frightful Presence. Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 16 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.

Acid Breath (Recharge 5-6). The dragon exhales acid in a 60-foot line that is 5 feet wide. Each creature in that line must make a DC 18 Dexterity saving throw, taking acid damage on a failed save, or half as much damage on a successful one.


Ações Lendárias

Detect. The dragon makes a Wisdom (Perception) check.

Tail Attack. The dragon makes a tail attack.

Wing Attack (Costs 2 Actions). The dragon beats its wings. Each creature within 10 feet of the dragon must succeed on a DC 19 Dexterity saving throw or take bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.


Ações de Covil

On initiative count 20 (losing initiative ties), the dragon takes a lair action to cause one of the following effects; the dragon can't use the same effect two rounds in a row:

Murky Pools. Pools of water that the dragon can see within 120 feet of it surge outward in a grasping tide. Any creature on the ground within 20 feet of such a pool must succeed on a DC 15 Strength saving throw or be pulled up to 20 feet into the water and knocked prone.

Swarm of Insects. A cloud of swarming insects fills a 20-foot-radius sphere centered on a point the dragon chooses within 120 feet of it. The cloud spreads around corners and remains until the dragon dismisses it as an action, uses this lair action again, or dies. The cloud is lightly obscured. Any creature in the cloud when it appears must make on a DC 15 Constitution saving throw, taking piercing damage on a failed save, or half as much damage on a successful one. A creature that ends its turn in the cloud takes piercing damage.

Magical Darkness. Magical darkness spreads from a point the dragon chooses within 60 feet of it, filling a 15-foot-radius sphere until the dragon dismisses it as an action, uses this lair action again, or dies. The darkness spreads around corners. A creature with darkvision can't see through this darkness, and nonmagical light can't illuminate it. If any of the effect's area overlaps with an area of light created by a spell of 2nd level or lower, the spell that created the light is dispelled.


Efeitos Regionais

The region containing a legendary black dragon's lair is warped by the dragon's magic, which creates one or more of the following effects: If the dragon dies, the fog fades within days. The other effects fade over the course of days.

Foul Water. Water sources within 1 mile of the lair are supernaturally fouled. Enemies of the dragon that drink such water regurgitate it within minutes.

Obscuring Fog. Fog lightly obscures the land within 6 miles of the lair.

Reptilian Spies. Reptiles within 6 miles of the lair serve as combative combatants for the dragon. The dragon is aware of these creatures as if it could telepathically communicate with them.

Sobre Dragão Negro Adulto

Adult black dragons are cruel, sadistic, and deeply patient. They inhabit putrid swamps and ruined places, accumulating treasure and power over centuries while psychologically tormenting those under their influence through fear, degradation, and slow starvation.

  • Acid Breath (12d8) dissolves armor and flesh alike in a 60-foot line — especially devastating against metal-armored fighters.
  • Legendary Actions include Tail Attack and Wing Attack, allowing it to disrupt melee fighters who close in.
  • Amphibious — will use underwater terrain to its full advantage, where most parties cannot follow.

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