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Kuo-Toa Mariner

2014

Médio humanoide (kuo-toa)


Classe de Armadura 14

Pontos de Vida 71 ()

Velocidade 30 ft., nado 30 ft.

Iniciativa


STR
14
DEX
14
CON
14
INT
10
WIS
12
CHA
9

Perícias Percepção +3

Sentidos visão no escuro 120 ft., Percepção passiva 13

Idiomas Undercommon

Nível de Desafio 2 (450 XP)


Ações

Multiattack. The kuo-toa makes two attacks.

Gutting Knife. Melee Weapon Attack: , reach 5 ft., one target. Hit: slashing damage.

Harpoon. Melee or Ranged Weapon Attack: , reach 5 ft. or range 25/50 ft., one target. Hit: piercing damage, or piercing damage when used with two hands to make a melee attack. If the kuo-toa scores a critical hit or reduces a target to 0 hit points, the target is impaled and tethered to the kuo-toa. Any creature can take an action to remove the harpoon from the target with a successful DC 13 Wisdom (Medicine) check. Failure still removes the harpoon but deals damage as the barbs rake the wound.   Additionally, if the kuo-toa or the target attempts to move further than 50 feet from the other, it must first succeed a Strength contest against the other.

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