Myconid Shrieker
2014Pequeno planta, leal e neutro
Classe de Armadura 13
Pontos de Vida 17 ()
Velocidade 15 ft.
Iniciativa
Sentidos visão no escuro 120 ft., Percepção passiva 11
Idiomas —
Nível de Desafio 1 (200 XP)
Ações
Fist. Melee Weapon Attack: , reach 5 ft., one target. Hit: bludgeoning damage plus poison damage.
Shriek. The myconid releases a high pitched shriek, provided that it isn't in sunlight. This shriek has no effect on constructs and undead. All other creatures within 30 feet of the myconid that can hear it must make a DC 13 Constitution saving throw. A creature takes thunder damage on a failed save, or half as much damage on a successful one. If the save fails by 5 or more, the target is also deafened permanently.
Rapport Spores. A 30-foot radius of spores extends from the myconid. These spores can go around corners and affect only creatures with an Intelligence of 2 or higher that aren't undead, constructs, or elementals. Affected creatures can communicate telepathically with one another while they are within 30 feet of each other. The effect lasts for 1 hour.