Spirit
2014Médio morto-vivo, qualquer alinhamento
Classe de Armadura 11
Pontos de Vida 16 ()
Velocidade 0 ft., voo 30 ft.
Iniciativa
Resistências a Dano ácido, fogo, relâmpago, trovão;
Imunidades a Dano frio, necrótico, veneno
Imunidades a Condição encantado, exaustão,
Sentidos visão no escuro 60 ft., Percepção passiva 11
Idiomas any languages it knew in life
Nível de Desafio 1/2 (100 XP)
Ethereal Sight. The spirit can see 60 feet into the Ethereal Plane when it is on the Material plane, and vice versa.
Incorporeal Movement. The spirit can move through other creatures and objects as if they were difficult terrain. It takes force damage if it ends its turn inside an object.
Ações
Withering Touch. Melee Weapon Attack: , reach 5 ft., one target. Hit necrotic damage.
Etherealness. The spirit enters the Ethereal Plane from the Material Plane, or vice versa. It is visible on the Material Plane while it is in the Border Ethereal, and vice versa, yet it can't affect or be affected by anything on the other plane.
Scare (1/Day). One creature of the spirit's choice within 20 feet of it must succeed on a DC 10
Wisdom saving throw or be frightened for 1 minute. The target can repeat the saving throw at the end of each of its turns, with disadvantage if the spirit is within line of sight, ending the effect on itself on a success. S SPIRIT 77