Timeless Chronomancer
2014Médio constructo, neutro
Classe de Armadura 18
Pontos de Vida 150 ()
Velocidade 30 ft.
Iniciativa
Resistências a Dano damage from spells
Imunidades a Dano veneno
Imunidades a Condição exaustão, paralisado, petrificado,
Testes de Resistência Int +10, Sab +7
Perícias Arcanismo +15, História +15
Sentidos visão no escuro 60 ft., Percepção passiva 12
Idiomas all
Nível de Desafio 14 (11,500 XP)
Fonte Monster a Day
Magic Resistance. The chronomancer has advantage on saving throws against spells and other magical effects.
Spellcasting. The chronomancer is a 20th-level spellcaster. Its spellcasting ability is Intelligence (save DC 18, with spell attacks). The chronomancer has the following wizard spells prepared: Cantrips (at will): blade ward, light, mage hand, ray of frost, prestidigitation 1st level (4 slots): detect magic, expeditious retreat, magic missile, shield 2nd level (3 slots): hold person, misty step 3rd level (3 slots): blink, haste, slow 4th level (3 slots): banishment, dimension door 5th level (3 slot): cone of cold, wall of force 6th level (1 slot): globe of invulnerability 7th level (1 slot): teleport 8th level (1 slot): maze 9th level (1 slot): time stop
Stretch Time (Recharge 5-6). The chronomancer can take on additional action on its turn.
Ações
Expose Paradox (). The chronomancer choses one creature it can see within 60 feet of it, revealing to it a paradox in the space-time continuum. The target must make a DC 18 Wisdom saving throw, taking psychic damage on a failed save, or half as much damage on a successful one.
Reações
Rewind. When the chronomancer or another creature makes an attack roll, saving throw, or ability check, it must remake the roll and use the new result. C CHRONOMANCER 11