Ancient Chronomancer
2014Médio constructo, neutro
Classe de Armadura 16
Pontos de Vida 67 ()
Velocidade 30 ft.
Iniciativa
Testes de Resistência Int +6, Sab +5
Perícias Arcanismo +6, História +6
Imunidades a Dano veneno
Imunidades a Condição exaustão, paralisado, petrificado,
Sentidos visão no escuro 60 ft., Percepção passiva 12
Idiomas any four languages
Nível de Desafio 7 (2,900 XP)
Spellcasting. The chronomancer is a 9th-level spellcaster. Its spellcasting ability is Intelligence (save DC 14, with spell attacks). The chronomancer has the following wizard spells prepared: Cantrips (at will): blade ward, light, mage hand, ray of frost, prestidigitation 1st level (4 slots): detect magic, expeditious retreat, magic missile, shield 2nd level (3 slots): hold person, misty step 3rd level (3 slots): blink, haste, slow 4th level (3 slots): banishment, dimension door 5th level (1 slot): cone of cold
Ações
Unmake. The chronomancer choses one creature it can see within 60 feet of it, causing the target's flesh to rapidly age and decompose. The target must make a DC 14 Constitution saving throw, taking necrotic damage on a failed save, or half as much damage on a successful one.
Reações
Slow Projectile. If the chronomancer is targeted by a ranged attack, it can alter the flow of time nearby, causing incoming projectiles to slow down. Until the start of its next turn, the chronomancer has a +10 bonus to AC against ranged attacks.