
Barbed Devil
2014Médio demônio, leal e mau
Classe de Armadura 15
Pontos de Vida 110 ()
Velocidade 30 ft.
Iniciativa
Testes de Resistência For +6, Con +7, Sab +5, Car +5
Perícias Enganação +5, Intuição +5, Percepção +8
Resistências a Dano frio; contundente, perfurante, cortante de ataques não mágicos que não sejam prateados
Imunidades a Dano fogo; veneno
Imunidades a Condição envenenado
Sentidos visão no escuro 120 ft., Percepção passiva 18
Idiomas Infernal, telepathy 120 ft.
Nível de Desafio 5 (1,800 XP)
Barbed Hide. At the start of each of its turns, the barbed devil deals piercing damage to any creature grappling it.
Devil's Sight. Magical darkness doesn't impede the devil's darkvision.
Magic Resistance. The devil has advantage on saving throws against spells and other magical effects.
Ações
Multiattack. The devil makes three melee attacks: one with its tail and two with its claws. Alternatively, it can use Hurl Flame twice.
Claw. Melee Weapon Attack: , reach 5 ft., one target. piercing damage.
Tail. Melee Weapon Attack: , reach 5 ft., one target. piercing damage.
Hurl Flame. Ranged Spell Attack: , range 150 ft., one target. fire damage. If the target is a flammable object that isn't being worn or carried, it also catches fire.