Hellephant
2014Enorme demônio, caótico e mau
Classe de Armadura 15
Pontos de Vida 187 ()
Velocidade 45 ft.
Iniciativa
Testes de Resistência For +12, Con +10
Resistências a Dano frio
Imunidades a Dano veneno
Imunidades a Condição envenenado
Sentidos Percepção passiva 11
Idiomas understands Abyssal and Common, but can't speak
Nível de Desafio 11 (7,200 XP)
Ações
Multiattack. The hellephant makes two gore attacks.
Gore. Melee Weapon Attack: , reach 5 ft., one target. Hit: piercing damage, and the target must succeed on a DC 13 Constitution saving throw or be poisoned for 1 minute. While poisoned in this way, the target can't regain hit points. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Stomp. Melee Weapon Attack: , reach 5 ft., one target. Hit: bludgeoning damage.