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Myconid Seer

2014

Médio planta, leal e neutro


Classe de Armadura 12

Pontos de Vida 38 ()

Velocidade 20 ft.

Iniciativa


STR
9
DEX
14
CON
13
INT
11
WIS
16
CHA
12

Testes de Resistência Int +2, Sab +5

Perícias Arcanismo +5, Natureza +5

Sentidos visão no escuro 120 ft., Percepção passiva 13

Idiomas

Nível de Desafio 3 (700 XP)


Ações

Fist. Melee Weapon Attack: , reach 5 ft., one target. Hit: bludgeoning damage plus poison damage.

Hallucination Spores. The myconid ejects spores at one creature it can see within 5 feet of it. The target must succeed on a DC 13 Constitution saving throw or be poisoned for 1 minute. The poisoned target is incapacitated while it hallucinates. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Rapport Spores. A 30-foot radius of spores extends from the myconid. These spores can go around corners and affect only creatures with an Intelligence of 2 or higher that aren't undead, constructs, or elementals. Affected creatures can communicate telepathically with one another while they are within 30 feet of each other. The effect lasts for 1 hour.

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