Spring Heeled Jack
2014Médio fada, caótico e neutro
Classe de Armadura 14
Pontos de Vida 299 ()
Velocidade 40 ft.
Iniciativa
Testes de Resistência For +8, Des +8
Perícias Acrobacia +12, Atletismo +12
Resistências a Dano contundente, perfurante and cortante de ataques não mágicos
Sentidos visão no escuro 120 ft., Percepção passiva 11
Idiomas Common, Sylvan
Nível de Desafio 10 (5,900 XP)
Ações
Multiattack. Jack makes three claw attacks.
Claw. Melee Weapon Attack: , reach 5 ft., one target. Hit slashing damage, and the target must succeed on a DC 15 Wisdom saving throw or become frightened until the end of its next turn.
Blue and White Flame Breath (Recharge 6). Jack breathes a gout of blue and white flame in a 15-foot cone. Each creature in that area must succeed on a DC 14 Constitution saving throw or become paralyzed for 1 minute. On a successful saving throw, a creature is blinded until the end of its next turn. A creature can repeat the saving throw at the end of its turn, ending the effect on itself on a success.
Ações Lendárias
Move. Jack moves up to his speed without provoking opportunity attacks.
Claw. Jack makes one claw attack.
Eyes of Red Fire (3 actions). Jack immediately recharges the use of his Blue and White Flame Breath ability.